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Showing 4 scribbles with tag development
  • 2015-05-01

    C++11 Smart Pointer wrappers for C libraries

    Wrapping C-libraries' acquire/release functions with unique_ptr and shared_ptr

    c++ c++11 development SDL2
  • 2014-11-12

    Cross-compiling for windows (from linux) - Part 2

    This article covers cross-compiling (from scracth) all the necessary libraries for an SDL2 based OpenGL application. In particular: SDL2, SDL2_image (w/png, jpeg), SDL_mixer (w/ogg), SDL_ttf, GLEW

    c++ development gamedev SDL2 OpenGL SCons linux windows
  • 2014-11-11

    Cross-compiling for windows (from linux) - Part 1

    This article talks about how to cross-compile a 64bit windows application from linux, using mingw. This first part covers the necessary tools, and shows a minimal SCons based build system for cross-compiling Hello_World.exe.

    c++ development gamedev SCons linux windows
  • 2014-05-24

    Line coverage report using gcov/lcov

    A bit specific to my SCons setup and unit-test system, but hopefully still general enough to be useful for someone else. I'll walk through the whole process of setting it up and cleaning it up.

    c++ bash SCons development linux