4
scribbles with tag
c++
Wrapping
This article covers cross-compiling (from scracth) all the
necessary libraries for an SDL2 based OpenGL application. In particular:
This article talks about how to cross-compile a 64bit windows
application from linux, using
A bit specific to my SCons setup and unit-test system, but hopefully still general enough to be useful for someone else. I'll walk through the whole process of setting it up and cleaning it up.