This article covers cross-compiling (from scracth) all the
necessary libraries for an SDL2 based OpenGL application. In particular:
This article talks about how to cross-compile a 64bit windows
application from linux, using
My personal relation to linux, and how it suits me as a power user, and makes workflow optimizations possible. Illustrated purely through examples of scripts and everyday one-liners.
A quick project on detecting colored skittles on dissaturated backgrounds. Skittle positions, radii and hues are estimated. Skittles are then clustered by hue. The extracted data is then visualized by rendering objects in a virtual scene.
A fun project on getting data from the On-Line Encyclopedia of Integer Sequences (OEIS), and visualizing the results. In particular, the relative frequency that each integer occurs in the database.
Firsty monthly development log. A write-up of the experiences and progress
made with learning
The result of a long series of iterations for minimizing compile time delay.